About me
Hello! My name is Edoardo and I am a junior game developer. I graduated from NABA, Nuova Accademia delle Belle Arti (Milan) with a 110/110 cum laude, and I started working as soon as possible as a unity developer.
For my thesis I developed a VR game in Unity, with the aim to recreate the table top experience of playing role playing games. During development I learned how to manage a large project, design and implement game mechanics, code complex actions and I experimented with procedural generation and AI controlled enemies.
I mainly develop my projects with Unity and Unreal, but I also know how to work with 3D, be it modeling with Maya, or creating/painting/generating textures with the Adobe Substance programs.
During my univeristy years i got the chance to experiment with many different technologies and aspects of entertainment and game development, like concept art, level design, mixed reality, virtual production, reactive visuals with TouchDeisgner and simulations with Houdini.