@cathcomputerarthistory
Recovering the lost history of computer arts since 2002
Interview with Archives of IT
Interview with Archives of IT
Catherine Mason talks to Archives of IT about the History of Computer and Digital Art and the impact of AI on digital art today.
Paul Brown Catalogue Essay
Paul Brown Catalogue Essay
Techspressionism Salon: 5 March recording
Techspressionism Salon: 5 March recording
Podcast with Peckham Digital
Podcast
·
Podcast
Podcast with Peckham Digital
Arts Podcast · Updated fortnightly · Peckham Digital: Artist and Computer is a podcast exploring the evolving relationship between artists and technology. Inspired by Ruth Leavitt’s ground-breaking 1976 anthology Artist and Computer, the…
What was the Ecogame? 5 minute video
What was the Ecogame? 5 minute video
New book: Creative Simulations
New book: Creative Simulations
This edited book provides the history of the Computer Arts Society, it’s achievements and the people involved.
Book Review of Creative Simulations in Leonardo
Book Review of Creative Simulations in Leonardo
Some books are simply amply informative about what it says on their cover; others are ostensibly about people, things, times, places or events but actually use these to make far wider points or to promulgate theory and opinion. Rarely, you get both, whose parts are so rich and richly intertwined that new meanings and insights are generated for and by the reader. This book is one. Similarly some texts having to do with the arts, design, culture and technological media examine whole areas whilst others concentrate on the detail of specific moments, movements or indeed movers.
Read interview with Catherine Mason
Read interview with Catherine Mason
ebook: A Computer in the Art Room
ebook: A Computer in the Art Room
A Computer in the Art Room: the Origins of British Computer Arts 1950-1980 eBook : Mason, Catherine: Amazon.co.uk: Kindle Store
YouTube Channel: Lectures & Talks
YouTube Channel: Lectures & Talks
YouTube Channel: Lectures & Talks
“Making Effective Decisions: Machine Learning & the Ecogame 1970” paper for C&C’25
“Making Effective Decisions: Machine Learning & the Ecogame 1970” paper for C&C’25
Article: Sue Gollifer Digital Printmaker
Article: Sue Gollifer Digital Printmaker
Sue Gollifer article: Mechanised perfection
Sue Gollifer article: Mechanised perfection
Currently on view at the BCS London offices in Moorgate is a show by printmaker Sue Gollifer, organised by the Computer Arts Society, a special interest group of BCS.
Review of The Generative Art Summit: From Camera to Artificial Intelligence 1954-2024
Review of The Generative Art Summit: From Camera to Artificial Intelligence 1954-2024
The reach of digital art now is wide. To use Herbert W. Franke’s term - the “Instrumentarium”, [1] that unique collection of equipment and instruments for the practice of machine and electronic arts, has expanded massively since the 1950s as have the numbers of artists working in this field.
Infinite Variety: Harold Cohen article
Infinite Variety: Harold Cohen article
On the occasion of a show of Harold Cohen’s work at Gazelli Art House in London, we consider the pioneering British artist’s transition from paint to code
Paper about Robert Mallary - An Element of Perfection
Paper about Robert Mallary - An Element of Perfection
In 1969, American artist Robert Mallary (1917–1997) coined the term ‘transductive art’ to describe an approach to art based on the notion of receiving energy from one system and retransmitting it, often in a different form, to another.
Catherine Mason's Website - Includes list of publications
Catherine Mason's Website - Includes list of publications
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